Senior Programmer - Console and PC Games

Full-time
Mid-Senior Level

We're looking for several experienced Senior Game Programmers who are eager to help us deliver the consistent level of quality and service our Wicked Workshop business is renowned for across the globe.

You will join our growing team of developers and work on building various game features within Wicked Workshop.

Key responsibilities:

  • Working closely with producers, game designers and artists to implement game features using C++
  • Testing, debugging, refining, optimising and maintaining game functionality on console and PC platforms.
  • Staying up to date with new technologies and architectures
  • Following Wicked-Witch standards and best practices
  • Assisting and mentoring other programmers in your areas of expertise

Skills, Abilities

  • Excellent programming skills in C++ with seven years or more experience
  • Unreal Engine, Custom Engine experience
  • Excellent problem-solving skills
  • Strong skills in at least one game related discipline (e.g., 3D Maths, AI, Physics, UI, etc.)
  • Ability to write clear, maintainable code
  • Demonstrated ability to create and deliver to deadlines
  • Ability to work as part of a team
  • Excellent written and verbal communication skills
  • Good interpersonal skills and pleasant personality
  • Ability to ramp up quickly with unfamiliar code bases or technical skills.
  • A genuine enthusiasm and passion for the games industry

Please note, we are currently only able to consider Australian Citizens, Permanent Residents, and relevant unrestricted work visa holders. This is a hybrid work opportunity based in Melbourne, Victoria. We do not currently offer sponsorship or relocation. 

Having recently relocated to Box Hill to a new more modern studio complete with pin ball machines, pool table, and a sanctuary (quiet room), our preference is for a more hybrid work model. 

 

General Expressions of Interest

Full-time
Mid-Senior Level

PLEASE APPLY here if you have not seen a current vacancy listed on our careers site. 

Keywords Studios Australia are always seeking experienced AAA professionals across the following disciplines:

  • Engineering (C++ and Unreal)
  • Art (3D, 2D, Technical Art, Animation) Please include portfolio
  • Quality Assurance
  • Production
  • Game Design
  • UIUX 

Our preference when considering applications are for those with a minimum of three years experience, having delivered games across either PC, Console or Nintendo. 

Unfortunately if you have no prior experience and/or are not studying in the field,  we are unable to consider your application at this time. 

The vast majority of positions are hybrid. Depending on the role, we are happy to negotiate what that might look like for you. For more senior roles, we also consider fully remote (Within State or Australia) work preferences, although we still encourage people to get into the office where possible. Therefor, we are only considering those individuals with valid working rights to work in Australia and are either already residing in Australia, or relocating to Australia. 

We are also very focused on being a diverse, inclusive, and equitable employer of choice. With this being said, and you require accommodations to be made during the application process, please let us know. 

What type of people are successful at Keywords? We have found that those people who are accountable, work collaboratively, are humble, have empathy, and are genuinely interested and passionate in what they do and the people surrounding them are successful in our business. 

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Ready to bring your vision to life? Let's make magic happen and create something wicked together.

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